DarkString
DarkString
PICO SPATIAL LAB / 00

Pico Dev

Run the samples. Turn spatial interaction into reusable practice.

DarkString’s working log for PICO Spatial SDK development, device trials, code walkthroughs, and video notes. Phase one starts with the official samples and builds a repeatable prepare–run–observe–review baseline.

View PICO examples
Welcome Space sample
Official samples
PICO
Local source
7 samples located
SDK baseline
PICO OS 6 · 0.10.7
EXPERIENCE MATRIX / 01

First-pass experience checklist

All seven samples have been built and launched in the emulator. Real mesh scanning and SpatialML inference remain device-only by design.

Welcome Space sample
01
Source readyEmulator first

Welcome Space

v0.10.7
What to observe

Move from a planar window into Volume and Full Space to understand a complete spatial app structure.

Experience tasksVerified · 1/3
  1. 01Browse the furniture library and rotate 3D previews
  2. 02Test scale, reset, and lighting inside a Volume
  3. 03Enter Full Space and verify cross-container state
Read walkthrough
Animation sample
02
Source readyEmulator first

Animation

v0.10.7
What to observe

Compare skeletal and tween animation while observing playback state and resource lifecycle.

Experience tasksVerified · 1/3
  1. 01Switch robot skeletal animation states
  2. 02Adjust tween transforms, materials, and speed
  3. 03Verify pause, replay, and cleanup after leaving
Read walkthrough
Physics sample
03
Source readyEmulator first

Physics

v0.10.7
What to observe

Use a domino scene to inspect rigid bodies, collision response, and collision events end to end.

Experience tasksVerified · 1/3
  1. 01Trigger and reset the domino chain reaction
  2. 02Inspect gravity, friction, and colliders
  3. 03Confirm collision callbacks drive material changes
Read walkthrough
Spatial Audio sample
04
Source readyEmulator first

Spatial Audio

v0.10.7
What to observe

Separate ambient sound from object audio attached to a moving entity in an immersive scene.

Experience tasksVerified · 1/3
  1. 01Extract the source and complete the first build
  2. 02Toggle ambience and bird audio independently
  3. 03Move the viewpoint and note direction and distance cues
Read walkthrough
Spatial Video sample
05
Source readyEmulator first

Spatial Video

v0.10.7
What to observe

Compare planar, Portal, and 360° immersive modes with 4K/8K SBS video.

Experience tasksVerified · 1/3
  1. 01Test playback, seeking, and volume controls
  2. 02Switch between Portal and 360° modes
  3. 03Record 4K/8K clarity, loading, and thermal differences
Read walkthrough
Spatial Mesh sample
06
Source readyDevice advised

Spatial Mesh

v0.10.7
What to observe

Scan the real-world mesh and align visible geometry, colliders, and projectile feedback.

Experience tasksVerified · 1/3
  1. 01Start, update, and stop spatial scanning
  2. 02Check added, updated, and removed anchor stability
  3. 03Shoot walls and furniture; note collision, score, and audio
Read walkthrough
ML
07
Source readyDevice advised

Spatial ML

v0.10.7
What to observe

Compare real-time super resolution in RelaxMR and SecureMR, then verify the VQA flow.

Experience tasksVerified · 0/3
  1. 01Test permissions and model loading on a PICO OS 6 device only
  2. 02Compare imagery and privacy boundaries in both modes
  3. 03Configure a VQA backend or Volcano Ark key and test Ask AI
Read walkthrough
FIELD NOTES / 02

Articles and video notes

Each article includes run evidence, capability boundaries, core code, and issues found during this pass.

Recording rule

Conclusions must come from an actual run. Source inference, emulator observation, and device results are labeled separately.